AI Insights · Timothy · April 2022
Top 5 2D Anime Games on Android in Mexico, Q1 2022
In the first quarter of 2022, the top 5 2D anime games on Android in Mexico showed varied trends in weekly downloads, revenue, and active users, according to Sensor Tower data.
In the first quarter of 2022, the top 5 2D anime games on Android in Mexico exhibited diverse performance trends in weekly downloads, revenue, and active users. Here’s a closer look at each game's metrics:
Yu-Gi-Oh! Duel Links from KONAMI started strong with weekly revenue peaking at approximately $19.5K in early January. However, it experienced a gradual decline, ending the quarter around $10.3K. Weekly downloads were highest at 9.4K in mid-January and saw a steady decrease to about 5.3K by the end of March. Active users peaked at 85.7K in late January but slowly declined to 71.2K by the quarter's end.
Fire Emblem Heroes by Nintendo Co., Ltd. showed a relatively stable revenue trend, starting with $8.8K in late December and ending with $6.8K in late March. Weekly active users fluctuated slightly, peaking at 13K in late February before closing the quarter at 11.3K.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw a significant drop in weekly downloads from 31.4K at the beginning of the quarter to about 8.9K by the end. Weekly revenue followed a similar pattern, peaking at $12.7K in early January and decreasing to $6.8K by late March. Active users also decreased from 43.7K to 29.2K over the quarter.
Hero Wars: Alliance by NEXTERS GLOBAL LTD had an impressive start with weekly downloads reaching 63.2K in mid-February. However, this number dropped sharply to under 1K by the end of March. Weekly revenue peaked at around $8.9K in mid-February and declined to approximately $4.6K by the end of the quarter. Active users showed a steep decline from 164.8K in mid-February to 76.4K at the end of March.
Azur Lane by Yostar Limited maintained a steady weekly download rate, peaking at 8.6K in early January and ending the quarter at 4.5K. Weekly revenue fluctuated, with a high of $10.3K in late December and a low of $1.4K in mid-March. Active users saw a small increase over the quarter, starting at 17.9K and ending at 18K.
These performance metrics highlight the dynamic nature of the 2D anime game market in Mexico. For more detailed insights, visit Sensor Tower.